Developer Tools DevOps Engineering Intern - 2027
Poland, WarsawCompilersFirmwarePosted Oct 16, 2026
Overview
- Added in 30 days
- 647
- At this company, still open
Skills named in this posting
- Ethernet
- C++
- Python
- Perl
- RTOS
NVIDIA Developer Tools team is looking for a build engineer intern to help take our build, test, and release systems to the next level. The position will be part of a fast-paced crew that develops and maintains desktop and mobile Developer Tools products over a multitude of platforms, including Windows, Linux, Mac, Cloud Computing, Android, and other embedded, real-time OSs (RTOS). Come be a part of the team that brings new GPU technologies to market with sophisticated simulation/emulation systems.
What you’ll be doing:
• Maintain and improve build, test and release infrastructure used by multiple teams across the NVIDIA Developer Tools organization.
• Enable the delivery of new products and tools.
• Collect requests from individual teams and convey these to global infrastructure support teams.
• Actively work with the teams to analyze and triage infrastructure failures and drive these to resolution.
What we need to see:
• Student pursuing a BS or MS in Computer Science or equivalent area
• Thorough knowledge of the Python scripting language
• Experience with build systems like CMake, Bazel, MSBuild, etc
• Experience with continuous integration systems (Jenkins, GitLab, Gerrit)
• Strong problem solving and debugging skills
• Experience with C++, .NET programming a plus
• Source control familiarity (Git, Perforce, etc.)
• Experience setting up and working with containers (Docker, Kubernetes)
• Ability to self-manage, communicate, and adapt in a fast paced, high demand environment with changing priorities and direction
• Excellent communication skills, written and verbal
Ways to stand out from the crowd:
• Background with WSL
• Experience configuring and upgrading compiler toolchains
• Experience with HPC/AI/Ethernet clusters
• Familiarity with the Perl scripting language (able to maintain existing code, rewrite existing code in Python)
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative, driven, and passionate about software tools, we want to hear from you!
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
Our internship pay is based on the position, your location, year in school, degree, and experience. For Poland: the annual range for our interns is 117,750 PLN - 204,100 PLN. (pro-rated for the duration of the internship).
Apply on the employer's site
Original posting: jobs.nvidia.com
RISC-V ecosystem
NVIDIA Corporation in the RISC-V ecosystem
RISC-V International: Premier Board
Founded in 1993, NVIDIA is an AI computing company. The company is headquartered in Santa Clara, California.
- NVIDIA is bringing CUDA platform support to RISC-V, i.e. allowing a RISC-V CPU to host CUDA GPU applications
- Publicly credited the RVA23 profile as the enabler: "We wouldn't have considered porting CUDA to RISC-V without it"
- Active in RISC-V International profile/standards work and a frequent presence in RISC-V ecosystem coverage
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