Software Engineer II - WSSI
United States, Texas, AustinPosted Oct 5, 2026
Overview
- Added in 30 days
- 1,339
- At this company, still open
Skills named in this posting
- C++
- Python
Overview
Our mission in Windows Silicon and System Integration (WSSI) is to deliver the best silicon and Operating System (OS) platform for the new era of AI computing. We partner closely with our IHV vendors to enable new silicon and features, bringing out the best in Windows based PCs.
In WSSI Compute fundamentals, we are seeking a Software Engineer II level engineer to focus on Graphics Processing Unit (GPU) and AI workloads at all levels of the software stack (HW, FW, Driver, OS, APIs and applications) to optimize performance, power and reliability in pursuit of making a superior Windows PC experience for our customers and partners.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
• Deep dive into AI and GPU code and OS with the intent of analyzing them for fundamentals – performance, power and reliability.
• Utilize internal and external tools to collect telemetry, logs, analyze bugs / bottlenecks and determine next steps.
• Design, implement, test feature and OS improvements in the latest Windows OS.
• Work with the local team and internal and external partners to plan and execute identified improvements.
• Build secure, scalable, compliant code using AI; review human- and AI-generated code.
• Utilize agentic AI and process to work faster, integrated into the daily tool and process flow within WSSI.
• Contribute to architecture discussions and design documents, ensuring performance, reliability, accessibility, privacy, and compliance.
Qualifications
Required Qualifications:
• Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, or Python.OR equivalent experience.
Preferred Qualifications:
• Demonstrated knowledge in Modern OS and application analysis (Windows, Linux, etc.).
• 4+ years technical engineering experience with coding in languages including, but not limited to, [C, C++, C#, Python, or other relevant languages].
• Experience in AI workloads, APIs, application development (ONNX, ONNX Runtime, AI Models, AI / NPU HW and driver development).
• Graphics Processing Unit (GPU) API knowledge (DirectX, Vulkan, etc..), graphical application development (games, 3D, game engines).
• Familiarity with benchmark usage (3Dmark, Procyon AI, MLPerf, etc.) and performance analysis.
#W+DJOBS
#WSSI
Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $102,100 - $202,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $133,800 - $219,200 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
Apply on the employer's site
Original posting: apply.careers.microsoft.com
RISC-V ecosystem
Microsoft Corporation in the RISC-V ecosystem
RISC-V International: Premier Board
The Microsoft Corporation is a publicly owned American software corporation headquartered in Redmond, Washington.
- .NET runtime landed initial RISC-V support
- Microsoft research/engineering on CHERIoT-Ibex (formally verified CHERI extension of the RISC-V Ibex core); publishes on RISC-V for Java/.NET
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