开放世界-资深角色模型(上海)
Tencent Technology (Shenzhen) Co., Ltd.
杭州Posted Oct 29, 2026
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1.负责Unreal Engine(UE)开放世界类型游戏的角色建模工作,包含但不限于角色、NPC和怪物等模型及贴图的制作;
2.负责审核外包制作模型的品质及跟进进度,制定及更新外包规范,并贯彻外包执行;
3.负责配合TA开发新的材质表现及不断优化游戏内角色灯光质感表现;
4.利用ZBrush, 3Ds Max, Substance Painter 等软件进行高精度面部及全身雕塑;
5.负责制作游戏内NPC脸部的模型及材质效果。
1.熟练掌握至少一种主流三维软件如Maya或3ds Max等,机械类建模能力强为佳;
2.拥有扎实的手绘基础,对人体结构、服装皱褶有深入理解,并在此基础上表现出自然而富有活力的造型感觉;
3.具备一定材质调整经验,了解PBR流程,并能生成符合标准的贴图组;
4.具备优秀沟通技巧,在团队中可以有效传达自己想法并接受反馈改进;
5.熟知Unreal Engine(UE)引擎对于模型规范和性能要求。
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Original posting: careers.tencent.com
RISC-V ecosystem
Tencent Technology (Shenzhen) Co., Ltd. in the RISC-V ecosystem
RISC-V International: Premier TSC
Tencent Holdings Ltd. is a Chinese multinational technology and entertainment conglomerate and holding company headquartered in Shenzhen.
- Tencent joined RISC-V International as China pushed for open-instruction-set alternatives (widely reported)
- Its TencentOS Tiny IoT operating system is used on RISC-V MCUs, e.g. tutorials pairing TencentOS Tiny with the GD32V RISC-V MCU
- Also participates in Chinese RISC-V community events such as the RISC-V Forum in Shenzhen
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