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《使命召唤手游》动效设计师

Tencent Technology (Shenzhen) Co., Ltd.

深圳Posted Aug 11, 2026
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1.参与游戏产品的视觉流程设计,独立完成核心动效产出,符合项目硬核调性。针对FPS游戏的高强度交互特性,把控动效的信息层级与视觉节奏,保证操作反馈(如射击、换弹、受击)清晰明了; 2.参与设计方案落地,负责枪械打击感、准星动态等核心动效的引擎(Unity/UE)实现与最终效果验证; 3.参与设计和遵循团队设计规范,协助维护HUD、雷达、战术指令等动态元素的一致性,参与落地质量验证; 4.体验现有游戏视觉交互体验,针对FPS玩家的沉浸式需求,提出打击感与反馈机制的优化设计方案。 1.本科及以上学历,动画、游戏设计、数字媒体等相关专业优先; 2.具备基础的分镜拆解与动效节奏把控能力,能够清晰表达设计思路与打击感逻辑; 3.熟悉主流设计工具(PS, AE),了解基础的用户体验,能对交互原型有一定思考能力; 4.热爱FPS/动作类游戏,有较丰富的实战体验,对射击游戏的枪械后坐力、受击反馈等玩法模式有一定认知和见解; 5.具备良好的沟通协作意识,主动积极,注重细节,具备较强的学习与适应能力。

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Original posting: careers.tencent.com

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RISC-V ecosystem

Tencent Technology (Shenzhen) Co., Ltd. in the RISC-V ecosystem

RISC-V International: Premier TSC

Tencent Holdings Ltd. is a Chinese multinational technology and entertainment conglomerate and holding company headquartered in Shenzhen.

  • Tencent joined RISC-V International as China pushed for open-instruction-set alternatives (widely reported)
  • Its TencentOS Tiny IoT operating system is used on RISC-V MCUs, e.g. tutorials pairing TencentOS Tiny with the GD32V RISC-V MCU
  • Also participates in Chinese RISC-V community events such as the RISC-V Forum in Shenzhen

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