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预研项目-高级技术美术(UE5材质灯光方向)

Tencent Technology (Shenzhen) Co., Ltd.

上海Posted Aug 11, 2026
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1.为虚幻引擎设计材质渲染方案,编写Shader,制作特殊贴图,实现美术效果; 2.为游戏内场景和角色布置灯光,以提升视觉效果和营造氛围; 3.搭建游戏场景的环境氛围,天气系统,TOD,相机后处理等; 4.搭建Lookdev环境,确保美术资产在不同光照环境下的效果表现; 5.和美术团队充分合作,解决材质、灯光、工具、性能等研发和生产中遇到的问题; 6.编写并维护技术文档,向美术推广新工具和最佳实践。 1.5年以上游戏开发经验,3年以上UE使用经验,有国风项目经验者优先; 2.具有优秀的美术审美,熟悉摄影、色彩和物理灯光等相关知识,了解PBR理论; 3.丰富的游戏角色渲染效果制作经验,熟悉主流游戏角色相关材质渲染方案; 4.熟悉实时渲染管线,掌握HLSL等Shader编程语言,能够编写高效可维护的Shader代码; 5.具备优秀的打光能力,有离线烘培、TOD动态照明、色彩校正和后处理制作等能力; 6.精通DCC软件(3dsmax/Maya,SD/SP等),能输出相关美术资产辅助材质和灯光的制作; 7.善于沟通,做事高标准,热爱游戏,对游戏前沿技术有热情。

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Original posting: careers.tencent.com

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RISC-V ecosystem

Tencent Technology (Shenzhen) Co., Ltd. in the RISC-V ecosystem

RISC-V International: Premier TSC

Tencent Holdings Ltd. is a Chinese multinational technology and entertainment conglomerate and holding company headquartered in Shenzhen.

  • Tencent joined RISC-V International as China pushed for open-instruction-set alternatives (widely reported)
  • Its TencentOS Tiny IoT operating system is used on RISC-V MCUs, e.g. tutorials pairing TencentOS Tiny with the GD32V RISC-V MCU
  • Also participates in Chinese RISC-V community events such as the RISC-V Forum in Shenzhen

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