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《怪物猎人:旅人》-战斗策划-怪物方向

Tencent Technology (Shenzhen) Co., Ltd.

北京Posted Aug 11, 2026
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1.负责游戏内怪物设计与制作,包括但不限于怪物背景设定、形象设定、技能机制、战斗节奏、行为逻辑、数值体验等模块,确保怪物设计与游戏世界观高度契合; 2.负责怪物AI行为的设计与实现; 3.参与战斗系统框架搭建,平衡怪物与玩家角色的交互体验,优化动作打击感、受击反馈; 4.与程序、美术、动画、特效、音效团队紧密协作,输出清晰的设计文档并跟进开发制作全流程,确保设计目标在最终实现中达成一致; 5.分析竞品及经典动作游戏的怪物设计案例,提炼核心设计方法论并推动团队技术积累。 1.2-5年或以上动作类游戏战斗/怪物设计经验,至少参与过1款动作类游戏上线项目,且主导过核心战斗模块(如BOSS战、AI逻辑、技能系统)的设计与落地; 2.了解并掌握基础AI行为树设计,熟悉状态机、环境交互等逻辑实现方式; 3.具备优秀的逻辑思维与问题解决能力,能快速定位设计漏洞或技术难点并提出优化方案; 4.热爱创作富有挑战性的怪物,擅长通过行为设计传递怪物性格与背景故事; 5.熟练使用Unreal4or5引擎,能通过蓝图或简单代码实现原型验证。

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Original posting: careers.tencent.com

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RISC-V ecosystem

Tencent Technology (Shenzhen) Co., Ltd. in the RISC-V ecosystem

RISC-V International: Premier TSC

Tencent Holdings Ltd. is a Chinese multinational technology and entertainment conglomerate and holding company headquartered in Shenzhen.

  • Tencent joined RISC-V International as China pushed for open-instruction-set alternatives (widely reported)
  • Its TencentOS Tiny IoT operating system is used on RISC-V MCUs, e.g. tutorials pairing TencentOS Tiny with the GD32V RISC-V MCU
  • Also participates in Chinese RISC-V community events such as the RISC-V Forum in Shenzhen

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