UE微恐轻动作项目-资深引擎渲染工程师
Tencent Technology (Shenzhen) Co., Ltd.
深圳Posted Aug 11, 2026
Overview
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1.设计并开发资产管线,优化资源处理流程,与技术美术协作制定资产规范标准;
2.持续提升画面品质,跟进业界技术发展,预研前沿方案,争取在项目落地并产生实际价值;
3.开发高质量渲染特性,包括地形、水体、体积渲染等视觉模块,编写高性能Shader;
4.负责渲染性能优化,解决DrawCall、显存占用、带宽、功耗等瓶颈问题;
5.针对项目中的疑难杂症相关问题进行修复,解决兼容性问题。
1.计算机 / 图形学相关专业,本科及以上学历,3年以上图形渲染开发经验;具有跨平台游戏项目开发经验优先;
2.责任心强,有较高的团队协作和任务跟进能力,善于沟通,使命必达; 热爱游戏,关注用户体验,有Geek精神,懂得以螺旋上升的方式追求极致;
3.扎实的数学和图形学基础,精通渲染管线、PBR理论、光照模型;
4.熟练掌握Shader编程,精通至少一种图形API(DirectX 12/Vulkan/Metal);
5.熟练使用性能分析工具。
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Original posting: careers.tencent.com
RISC-V ecosystem
Tencent Technology (Shenzhen) Co., Ltd. in the RISC-V ecosystem
RISC-V International: Premier TSC
Tencent Holdings Ltd. is a Chinese multinational technology and entertainment conglomerate and holding company headquartered in Shenzhen.
- Tencent joined RISC-V International as China pushed for open-instruction-set alternatives (widely reported)
- Its TencentOS Tiny IoT operating system is used on RISC-V MCUs, e.g. tutorials pairing TencentOS Tiny with the GD32V RISC-V MCU
- Also participates in Chinese RISC-V community events such as the RISC-V Forum in Shenzhen
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